Alanna Fischer
I help teams get to clarity when the problem is fog, then ship it. For seven years I've designed for technical users: enterprises at Dune, developers as the founding designer at smlXL (acquired by Dune), and investigators at Chainalysis.
I like starting from the mental model, keeping powerful tools easy to pick up, and building in the codebase myself when it helps.
In my free time I ride horses, make meticulously curated playlists, and go on long walks around the city.
Open to senior and staff roles in developer platforms, data infrastructure, and AI.
Experience
7+ years
2025 to 2026Senior Product Designer
Dune
2023 to 2025Founding Product Designer
smlXL (acquired by Dune)
2021 to 2023Product Designer
Chainalysis
2019 to 2021Product Designer
IBM iX
Show other experienceHide other experience
- 2017 to 2019
Several internships and freelance work
Various employers and clients
Education
2015 to 2019B.S. Information Science
Cornell University
Spring 2018Exchange program
Hong Kong University of Science and Technology
Work
Receipts
7 years in, 4 numbers out.
What teammates say
“You can give her a design challenge that is arbitrarily large and significantly underdefined and she will find a path to something we're proud of shipping. She doesn't get stuck.”
Shane Auerbach Product Manager, Lyft (previously lead PM for Sim IDX, Dune)
“The most rigorous designer I have worked with. She zooms out, establishes context, brainstorms, clarifies, and proceeds to a single, optimal solution.”
Joe Ringenberg Staff Designer, Dune
“She didn't just hand designs off, she cared deeply about how things actually came to life in the product and consistently partnered closely with engineering to ensure the final experience matched the intent.”
Garrett Hughes Head of Infrastructure, Phantom (previously Dune)
Let's talk
The deep dives live in conversation. If you're hiring for hard, structural product problems, I'd love to hear about them.


